Star Wars Outlaws is not ready for me!
Imagine you’re at a fancy Italian restaurant, and you order a £100 pizza, expecting a gourmet experience. But when it arrives, it’s half-cooked, missing toppings, and leaves you disappointed. That’s how I feel about Star Wars Outlaws . From what I’ve seen, this game feels underwhelming and unfinished, much like that disappointing pizza. Star Wars Outlaws had all the ingredients to be a stellar game: a visually immersive open world, a new story set in the Star Wars universe, and a lot of promise. But reviews and gameplay footage reveal that the game struggles with a lack of content and depth. The open-world cities, like Mos Eisley, while visually impressive, feel lifeless, more like a movie set than a bustling, interactive environment. Missions, too, quickly become repetitive, offering little variety beyond basic “point A to point B” objectives. These are issues that make the game feel rushed, or, as I would say, half-baked. Worse, there’s the concern about the future of the game’s